Alien Swarm – 2010
I created some un-released personal content for Alien Swarm’s single player campaign with the intention of brushing up on some Hammer skills and learning something new. I wanted to create a small 3-5 level campaign and get some experience building levels that would be played from a top down perspective. As I had been used to working primarily on first-person stuff, this was a really enjoyable learning experience.
In total I spent about 2 weeks learning and building the missions